People might have questions on how Metroid V is going to be developed, as it needs to move smoothly and quickly, being a more action-oriented title. After some deliberation, I've decided not to use Game Maker. Instead, I will use the Torque Game Engine by GarageGames. It comes free in the book 3D Game Programming: All in One, which will help matters.
Independent of this, it will take a while to be released, so be patient.
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Sunday, August 3, 2008
Entry 4: Development
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