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Wednesday, November 28, 2007

Entry 2: Metroid!

Indeed, my next project is a 2D Metroid game. This game - with the working title "Metroid Life" - will provide an experience I hope to be like the classic Super Metroid, but filled with new life. For instance, I'm taking a page out of Metroid Prime's book by implementing a visor system, as well as multiple beams. In fact this game will be stuffed with upgrades, even for a Metroid game!

Let me telll you a bit about some of the new items you'll get early in the game.

  • Volt Bomb: A morph ball upgrade, the Volt Bomb unleashes arcs of electrical energy. If you've used the Hyper Ball from Metroid Prime 3, you'll have a good idea of what I'm talking about. The Volt Bomb uses up bombs on the bomb meter: once the meter is empty, the electricity will stop and you'll have to wait for it to recharge.
  • Command Visor: So it's not new, but the Command Visor will be good for a whole variety of tasks. You can command your ship to land in any open-air area, for instance. Other options will include bombing runs, and grappling obstacles. The Command Visor also usurps some of the responsibilities of the Scan Visor; you'll use it to hack into systems and such.
  • Spider Ball: Also not new. Still, the Spider Ball has been reimagined: it will now cling to most metal surfaces. Some metal is demagnetized, preventing such feats, but it still is a much more open system and allows for numerous new possibilities.
  • Seed Missile: You will receive a number of organic upgrades, and the Seed Missile is the first. It fires a seed which implants itself in organic enemies and begins to grow, destroying them. Just be sure to keep your missiles away from Phazon, or you'll have a riot on your hands!
I'll leave you with but one more thing. In the game, you will receive a number of Grapple Beam upgrades. There is the standard Grapple Swing and the newer Grapple Catch, but you will receive another. It is the Metroid Grapple. Think about it. . .

Tuesday, November 6, 2007

Entry 1: Dungeons, Ships, and Apples

The next demo of SPIRITS: The Wind Crystal will go up to the end of the first dungeon. I hope to have it finished by the end of the month, but that is somewhat unlikely: Metroid Prime 3 is a fantastic game, whether or not it is my second run through. :D
I'm also working on another game, an edutainment scrolling shooter, which I'm doing as a school project. Depending on how good the final product is, I may post it.

I suppose now is as good a time as any to give a shout-out to YoYo Games, the company that creates the software I use to develop my games: Game Maker. The name is painfully creative (:P) but offers a powerful development system that can be used with surprising ease. You can download the LITE version for free, and upgrade to PRO for $20 USD if you like. I recommend it!
While I'm discussing Game Maker, I have a tidbit of news that will gladden the hearts of a large number of visitors. As this glog entry states, development of a Mac version of Game Maker is beginning. While it is not expected to come out in the near future, it will allow me to create Mac versions of games. Good deal, no?